SPLENDOR in the GRASS

Welcome to 'SPLENDOR in the GRASS' Kennel
















~~MY GOALS~~


Emerald Performer to Ruby Performer
-Dogs raised to level 90 (0/50) -Earn Best of Breed on different dogs (0/10)(NOTE: Only dogs that have not won BoB previously count towards this achievement!) -Dogs raised to level 80 (0/100)
*Rewards 10,000 FamP Kennel Decor: Palm Trees

Ruby Performer to Sapphire Performer
-Dogs raised to level 100 (0/50) -Earn Best of Sport on different dogs (0/1)(NOTE: Only dogs that have not won BOS previously count towards this achievement!) -Dogs reaching Interstellar Champion (0/100)
*Rewards 10,000 FamP New Neighborhood: Wildflower Homesteads

Saphire Performer to Diamond Performer
-Earn Best of Breed on different dogs (0/50) -Earn Best of Sport on different dogs (0/10) -Dogs raised to level 100 (0/100)
*Rewards: 10,000 FamP New Neighborhood: Ivory Isles
---
Ruby Diversifier to Sapphire Diversifier
DOG BREEDS TO LVL 30: Chart Polski Giant Schnauzer Sussex Spaniel Shiba Inu Smooth Fox Terrier Yorkshire Terrier West Siberian Laika Xoloitzcuintle Rat Terrier

Sapphire Diversifier to Diamond Diversifier
-Different breeds of dogs raised to level 30 (0/200) -Earn Best of Breed for different breeds (0/25) (NOTE: Only dogs that have not won BoB previously count towards this achievement!) -Earn Best of Sport in different sports (0/5)
*Rewards: -10,000 FamP -Sledding Background -Water Work Background
--
Purple Progenitor to Bronze Progenitor
-Litters of different breeds with a quality of at least 200 (0/5) -Litter puppies sold to different players prior to weaning (0/20)
*Rewards -10,000 FamP -Copper Pegasus

Bronze Progenitor to Silver Progenitor
-Litters of different breeds with a quality of at least 250 (0/5) -Litter puppies sold to different players prior to weaning (0/30)
*Rewards: -10,000 FamP -Silver Unicorn

Silver Progenitor to Gold Progenitor
-Litters of different breeds with a quality of at least 300 (0/5) -Litter puppies sold to different players prior to weaning (0/40)
*Rewards: -New critter: Gold Gryphon

Gold to Emerald Progenitor
-Litters of different breeds with a quality of at least 350 (0/10) -Litter puppies sold to different players prior to weaning (0/50)
*Rewards: -10,000 FamP -Emerald Hippogriff

Emerald to Ruby Progenitor
-Litters of different breeds with a quality of at least 400 (0/10) -Litter puppies sold to different players prior to weaning (0/75)
*Rewards: -10,000 FamP -Ruby Chinese Dragon

Ruby to Sapphire Progenitor
-Litters of different breeds with a quality of at least 450 (0/10) -Litter puppies sold to different players prior to weaning (0/100)
*Rewards: -10,000 FamP -Sapphire Sea Dragon

Sapphire to Diamond Progenitor
-Litters of different breeds with a quality of at least 500 (0/10) -Litter puppies sold to different players prior to weaning (0/125)
*Rewards: 10,000 FamP Diamond Dragon



### A dog's score is based on the following: ###
1. Stats, where major show stats are worth twice the minor show stats
2. Overall Condition of the dog
3. Training Percentage (Large Factor!)
4. Health ratings, where Excellents increase score and Poors decrease score (Fairs and Goods do nothing)
5. Your Profession Bonuses
6. Bias, if your dog is in a biased competition
7. Random factor based on your dog's base score



~~COMPETITIONS~~

- for fastest levelling:
0$ Biased Cheapest
You get more experience points per show and most dogs are entered in cheapest shows. That means more competition and slower title gaining (staying longer at 100% Training)
Enter best dogs manually in biased shows - choose the highest stat.

- for getting most money:
5$ Highest Highest
This way your dog enters standard shows made by FP. They have higher prices.

- for title gaining (BoB):
0$ Fevest Biased
Less competition. Also enter by the end of a day
...
Double train dogs. You need to make a big gap between the dog's level and the title. Novice - lvl10. JA - lvl30. A - lvl50. M - lvl60. E - lvl65. Ch - lvl70. CCh - lvl80
When a dog is about to title in the second sport (sport that you're trying BoS in), don't show it in the maximum amount of shows needed to title. Enter the dog in 1 show less than what it needs to title. For example, a dog needs 15 places to title from Novice. So, on the first day when showing for Novice in the second sport, enter the dog in just 14 shows. Then, enter the dog in the first sport for the rest of the dog's energy for the day. That way, on the second day, the dog is still in Novice in the second sport.



















~~ESTABLISHED LINES~~

none
~~STRIVING FOR PERFECTION~~

Border Collie with Flyball
Border Collie with Herding
Border Collie with Agility
German Shepherd Dog
Borzoi
Dalmatian with Agility
Shetland Sheepdog (Agility, Flyball, Herding, Tracking)
American White Shepherd
~~GENETIC WORK IN PROGRESS~~

Giant Schnaucer with Schutzhund INT
Giant Schnaucer with Schutzhund STM
Giant Schnaucer with Schutzhund STR
Giant Schnaucer with Tracking STM
Afghan Hound
Saluki
Borzoi
Standard Poodle
Great Dane
Border Collie
Belgian Sheepdog
Appenzeller Mountain Dog with Tracking STM (?) - or switch to Schutzhund INT ???
Portuguese Water Dog with Pulling AGI
Portuguese Water Dog with Pulling STM
Portuguese Water Dog with Waterwork STR
Portuguese Water Dog with Waterwork AGI
Chart Polski with Racing STM
Chart Polski with Racing CHA
Chart Polski with Frisbee STM
Silken Windhound with Racing SPD
Silken Windhound with Racing STM
Silken Windhound with Flyball AGI
Maybe later: Dalmatian, Golden Retriever, Labrador Retriever, Puli, Caucasian Ovtcharka, Belgian Malinois, Belgian Tervuren, Bracco Italiano, Brittany, Boxer, Catahoula Leopard Dog, Bernese Mountain Dog, Bedlington Terrier, Weimaraner, Gordon Setter, Vizsla, Rough Collie, Large Munsterlander, Shetland Sheepdog, Otterhound, Leonberger, Kooikerhondje, Hovawart, Greenland Dog, Samoyed, Lapponian Herder, Bulldog, Chinese Crested, French Bulldog, Pomeranian,
MY BREEDING PLAN



Breed "Domesticated" Chart Polski: Blast with Racing (stm) x B06 with Racing (stm) => good offspring
Breed Portuguese WD: BamBam with Waterwork (str) x C11 with WaterWork



BREEDING EXPERIMENTS:
Line-1: BORDER COLLIE: 10 store-bought random dogs x perfect male ( Bestiary)
First breeding lev18 x lev 11-12 = 1.062-1.072 puppy multiplyer
last female Line-1-10

Line-2: GREAT DANE w/HUNTING TRIALS INT: store-bought choosen for aptitude and LL/Lla/lala + at least 1int x perfect male ( Godlike Creature)
Bought 61 females - got 9 available
First breeding lev x lev = puppy multiplyer
last female ?


BREEDING GUIDELINES FOR MYSELF:
* each breeding above 2nd lowers litter quality by 0,05 if dogs dont level - check with levelling
First breeding puppies:
- choose only lala!
- choose only puppies that have aptitude for choosen sport
- choose puppies with at least one corresponding sport stat in each gene
- choose best HH to hh count ratio
Second breeding puppies:
- choose only puppies that have 4 stats corresponding to choosen sport, prefferably the same stat
Now focus on aptitude and 24HH



PUPPY MILL BREEDING PLAN - check?

Buy 10 females + 5 males with aptitude for a choosen sport + at least one choosen stat + at least one la
(Check with 20+10)
Care to day 13 after putting in shows 1-time then breed once, retire
Repeat untill lala statstat statstat

CHECK: buy 10 males (adult) + 60 females (puppies)
Males have aptitude and la-x and stat-x stat-x
Females have aptitude and Lla or aptitude and LL + stat-x check how many need to be bought for this, if less than 200 - maybe better females?)
Bred at days 13 25 (for females)
Choose aptitude and lala and stat-x stat-x
From the last breeding choose only females
THEN Gen2
Keep males and females 12xmales
Bred at 12 24 36 48 60 72 days.
Note male offspring with aptitude for choosen sport - best are the ones that have most puppies with aptitude (most allels are aa) - keep these for further breeding, retire worst.
THEN Gen3
keep a few males just in case, rest max females
Breed best aptitude males from gen 2 with all females from new gen3
Bred at days 12 24
TIME CONSUMED: 117days (is it vaiable?)
***

NAMING:
• Butterfly Wing - dogs from parents with best aptitude (number them as they are obtained)
• Lollipop - dogs for sale
• Colourful - dogs waiting for evaluation - breed only if aptitude is really good
• First generation: A + numbers 1... as they were bought
• Second generation: names start with letter B
• Third generation: names start with letter C
• Sport: w/SportName 8/2 - focused vs unfocused days (or -5 when only unfocused were counted)
• () - main stat to focus on


***

APTITUDE FOR SPORT:

% of chance the dog will show aptitude in sport grows with each title.
The average total number of special days during store-bought dog's life is 12.72. The range is 6-21.

Each dog has 4 pairs of hidden allels for sport: AA AA AA AA
If at least one is homozygotous recessive (aa) then dog shows aptitude for this sport
Store-bought dogs males and females have aa in different loci - so when breeding storebought dogs you will never get 100% offspring with choosen aptitude
To breed for aptitude check for good/bad days ratio
2:1 to 3:1 - 1 pair
4:1 to 6:1 - 2 pairs
7:1 to 9:1 - 3 pairs
10:0 or higher - 4 pairs
When you have all 4 aptitudes then chance on having a good day = 100%


***

DOG LEVELS:

From store-bought puppies average lvl is 54. Levels range from 51-58 (no collar/leash ?) (with correct aptitude 53-58)




Breeding quality notes:

lev 50x50 = 1.160
***


TOTAL COSTS of levelling dog for 100 days: 105,600$
Notes: without leashes and collars the cost is 61,500$, but then dogs end up to 3 levels lower (if 1x multiplyer)!
PROFITS for levelling dog for 100 days:
Won shows: 180,000-250,000
Levelups(to lev60) = 30,000
TOTAL PROFITS: ~250,000-300,000$

Universal Champion UC 1500
Interstellar Champion IC 2000
Star Champion SC 3000
Elite Champion





SPORT TITLES:


N: Novice +15=
AN: Advanced Novice +15= *(so most good dogs skip AN and go to JPn on first day)
JPn: Junior-Pro Novice +30
IPn: Intermediate Pro-Novice +30 (90 total)
PN: Pro-Novice +30
APn: Advanced Pro-Novice +30 (150total)
JA: Junior Advanced +50 (200 total)
A: Advanced +150 (350 total)
M: Masters +150 (500 total)
Ex: Excellent +100 (600 total)
Ch: Champion +100 (700 total)
GC: Grand Champion +100 (800 total)
NC: National Champion +100 (900 total)
CC: Continental Champion +100 (1000 total)
WC: World Champion +500 (1500 total)
UC: Universal Champion +500 (2000 total)
IC: Interstellar Champion +1000 (3000 total)
SC: Star Champion +1000 (4000 total)
EC: Elite Champion

Novice 80$ | Advanced Novice 160$ | Junior Pro-Novice 240$ | Intermediate Pro-Novice 320$ | Pro-Novice 400$ | Advanced Pro-Novice 480$ | Junior Advanced 560$ | Advanced 720$ | Masters 960$ | Excellent 1200$ | Champion 1280$ | Grand Champion 1360$ | National Champion 1440$ | Continental Champion 1520$ | World Champion 1600$ | Universal Champion 1680$ | Interstellar Champion 1760$ | Star Champion 1840$ | Elite Champion 1920$
THIS IS MY "PERSONAL" GENETIC HELP
Thanks to HappyPaws (#647861) for help:

ALL BLACK DOG: needs K, E, S.

• #0: P>p>y eye color
PP / Pp / Py - Normal eye color
pp/py - Eye color ignores merle
yy - Blue eye color

• #1: K>Kbr>k
* determines if patterns show up (agouti from pair #6 and mask from pair #2 (Em))
KK/Kk/KbrK - stops patterns to show up: #6 (sabble, grizzle, tanned points, saddle), #2 (mask)
Kbr Kbr / Kbr k - makes Brindle (strips) (brindle is black-based, so it needs 'E/Em' in pair #2!), also allows pair #6 to express
kk - allows pair #6 (sabble, grizzle, tanned points, saddle) and #2 (mask)

• #2: Em>E>e
EmEm/EmE/Eme --> - mask pattern (red based dog with black mask); mask shows in dogs without any 'K', 'Em' also allows for black patterns to show.

EE/Ee - black allowed
ee - no black patterns allowed, red base - when 'ee' then look at pair #11 to determine the shade of red (red, fawn, cream, silver - C,cch,ce,cw); 'ee' also blocks exppression of pair #6

• #3 and #4
bb --> change black to chocolate
dd --> dillute black to blue
bb dd --> change to Isabella (mouse grey)

• #5 Sl>sl
SlSl/Slsl --> Solid white (overides all)
slsl - no solid white (other colours allowed)

• #6: Ay > aw > at > asa > a
* determines agouti pattern type - agouti must be allowed by no 'K' in pair #1 (need 'kk' or 'KbrKbr/Kbrk')
* agouti is black-based pattern - so it must have no 'ee' in pair #2
Any Ay --> Sable pattern
aw, no Ay --> Grizzle pattern
at, no Ay, aw --> tanpoint pattern with xxx points (where xxx colour is determined by pair #11)
asa, no Ay, aw, at --> Saddle pattern
a no Ay, aw, at, asa --> Recessive solid black (Recessive solid black then means that particular dog cannot be brindle or wear a mask)

• #7: S > si > sp > sw
* determines white parts on a dog
any S --> blocks White
si, no S --> Irish white
sp, no si, S --> Piebald white
sw, no sp, si, S --> extreme piebald white

• #8 M>m
* Merle is black-based pattern - so it must have no 'ee' in pair #2
MM/Mm --> black areas are merled (changes black to blue merle in name even if genetics are as of black)
mm --> no merling
* Caution: A dog labeled as "Red Merle with Blue Sable" does NOT mean the red is merled, but the Sable is merled. Merling occurs in black-based parts of fur - so on Sable. This goes the same for the Grizzle and Saddle Agouti markings.

• #9 R>r
RR/Rr --> white areas are roaned (only shows when no 'S' in pair #7 and no 'T' in pair #10)
rr --> no roaning

• #10 T>ts>ti
Any T --> Ticking (of white areas - only allowed when no 'S' in pair #7)
ts no T --> Dalmatian spots (on white areas - only allowed when no 'S' in pair #7)
ti no T, Ts --> No Ticking or spots
* Ticking is dominant over Roaning! (cant be both Ticked and Roaned - if have TT RR - it will be ticked)

• #11: C > cch > ce > cw
* determines shades of red:
* as a base-colour when the dog is "ee" in pair #2
* as pattern colour - when Agouti set is active (so 'kk' or 'KbrKbr/Kbrk' in pair #1)
Any C --> red
cch, but no C --> fawn (or tan points)
ce, but no C or cch --> cream
cw, but no ce, c, C --> silver

• #12
* greying only affects black parts of fur (but not mask)!
GG/Gg --> greying: black -> steel blue; chocolate -> faded brown; blue -> faded blue; Isabella -> faded Isabella
gg --> no greying

• #13
UU/Uu --> Light undersides
uu --> no light undersides





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